Played by feel
The main loop is touch and vibration, not visual aiming. The screen stays dark during the search.
Close Your Eyes
An iPhone game you play by feel. Slide across a dark CRT surface, follow the vibration as it gets faster and stronger, then lift your finger when you think you have found the hidden pulse.
There is no visible target while you search. The phone gives you the signal: slow and quiet when you are far away, faster and stronger as you get close. Release to commit. A win records your time; a miss shows the gap.
The main loop is touch and vibration, not visual aiming. The screen stays dark during the search.
Each round is one hidden pulse. Clean streaks narrow the hit zone, so getting comfortable is not the same as coasting.
Best time, streaks, wins, misses, jackpots, and palette progress stay on the device.
Game Center races compare find times from each device's own go moment. Fastest clean find wins.
Five moments from the app: first touch, search, win, miss, and the color palette.
PULSE needs precise vibration feedback to play. Use an iPhone with vibration feedback; iPads and older iPhones are not supported.
The ambient sound is synthesized on the device, and the audio session respects the silent switch.